Exodus Destiny has been working hard translating Orlando’s SketchUp map design into his engine’s format, we have decided to use Tiled and its tile attributes system, as the format for the engine.
I’m Santiago Zapata, better known online as slashie, a Software Engineer and Independent Game Developer and from Medellín, Colombia.
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Exodus Destiny has been working hard translating Orlando’s SketchUp map design into his engine’s format, we have decided to use Tiled and its tile attributes system, as the format for the engine.
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