I’m Santiago Zapata, better known online as slashie, a Software Engineer and Independent Game Developer and from Medellín, Colombia.

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Category: Lost in Asterion

  • Postmortem: Lost in Asterion – js13k 2017

    Lost in Asterion is a game I made for the js13k 2017 contest, you can check it out here! I decided to write one final piece of text about my first participation on the contest. I already described my journey in detail through the 19 days of development here, here…

  • Lost in Asterion – js13k 2017 – v0.2 released – final compo update

    This is the final update of the development of Lost in Asterion for the 2017 js13kgames contest. I managed to create an interesting exploration game, and I’m pretty happy with the results (check it out here). Giovanny Ramirez created a cover art for it and it’s amazing Following is the…

  • Lost – js13k 2017 (Update #2)

    There’s about one week left for js13k 2017. As usual the jam has sequestered my mind, draining my processing power, thinking about it all day long how to push it further. Here’s the story from last update, reconstructed from twitter + the git log. It’s been a fun journey so…

  • Lost in the Underworld – Day 1, js13kgames

    Alright, I decided to participate for the first time on js13kgames! The plan is to create a cavern exploration game with a huge world and multiple paths on it, where the player has to find treasures and powerups. I also hope this series of blog posts is more informative and…