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Hospital Anomaly Tactics – Day 3
Bump with animal while on an examination room to diagnose. Simple sickness treatment using items, patient discharge on healing. Next up:
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Horns of Dominion – Day 9
Managed to slot a lot into the game today, and made it public asking people to test it out! You can check it out at https://slashie.net/js13k2026/ (at least for now, will likely move that to itchio at some point) The first change was adding fatigue to prevent units from rushing…
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Hospital Anomaly Tactics – Day 2
Added pathfinding, admitted patients will now go to an available room, rejected patients will leave the hospital. Admitting a patient will also make another patient spawn, up to 4 to fill the hospital rooms. Not much else done today, but this is some base work that will be needed
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Horns of Dominion – Day 8
I set to implement the gameplay portion of the playtesting feedback, but I knew we were running out of space. This added up to the fact I felt the map was a bit too crowded in the middle of the screen, so I decided to do without the floating island…
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Hospital Anomaly Tactics – Day 1
It’s time for roguetemple’s fortnight or, well, it’s been for over one week already. My first idea to participate was kind of fuzzy; I imagined a traditional roguelike represented as a Muisca stone painting; I even implemented the foundations of it in Unity, and wondered a bit about how it…
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Horns of Dominion – Day 7
Wading through the list of gathered feedback, I decided to first tackle the UX changes and then hitting gameplay. But before jumping into that, a thematic change: dragons were just not being dragons as they stood… they were more like slow, bulking siege engines. So I decided to rename them…
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Horns of Dominion – Day 6
I invested some good time playing the game and building a list of stuff to improve both the UX and the gameplay; I’m afraid and sad that I won’t be able to fit all of that into the 13kb. At the same time this reminds me the merits of js13kgames…
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漢字読み方 (kanji yomikata) – day 4
I decided to make a small tool to help me study for my Japanese kanji exams, you can find it at https://slashie.net/kanjidrill/ The way it works is, you upload a dictionary of kanji expressions including the kanji, the furigana, and the meaning, and then it’s going to shoot random questions at you…
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Horns of Dominion, Day 5 – of Pegasus and Dragons
I wanted to add a bit of variety to gameplay so decided to add two new units: initially thought of “dragons” and “pegasus”. It should be simple, right?
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kanji 読み方 (yomikata) – day 3
I just added an optional multiple selection mode which, I believe, should help a lot with the first steps of learning, especially for the kanji to hiragana scenario.
