Continued improving Arthurian Studio. I’m iterating through the current state of the editor, seeing where there are still gaps to…
OpenArthurianX6 + Arthurian Studio, resuming dev
Some months ago, I resumed working in OpenArthurianX6. That was before the devlogging revival so I guess a short summary…
The Minstrel, iOS Widget – Day 2
Before jumping into adding any new features, I decided to make the iOS widget counterpart; for the most part claude…
The Minstrel’s Clock – Android Widget
This weekend I decided to experiment a bit with something that had been lingering in my head for years: creating…
Berlin Interpretation 1992 – Day 26, version 0.5
A new version of Berlin Interpretation 1992 is available, play online or download from itch.io! here’s the abridged changelog: Changelog…
Berlin Interpretation 1992 – Day 25, throwing items.
I changed the pattern of the modal mask so it now you can see what is behind through the dithering.…
Going back to microblogging, but why?
Back in the 2000s, I used to update this devlog a LOT! I would put something up almost daily, just…
Berlin Interpretation 1992 – Day 24
Fixed the issue with “sticky” movement keys which was really harming the player experience (when you wanted to move a…
Berlin Interpretation 1992 – Day 23
Adding a chance to dodge attacks for both player and enemies to spice up combat a bit, this included adding…
Berlin Interpretation 1992 – Day 22
I did a quick look at the commit history, and they are spread through 21 days – So I’m calling…