slashie.net is a living collection of my projects and the friends I’ve made things with over the years. It’s a…
how-many-days, day 1
If you’ve been watching this blog, you probably have seen that I tend to tag my posts with how many…
Slashie’s Keep – Day 7 – The Obby
I thought it would be cool to add more varied activities to be done within The Keep beyond just getting info about the projects and their authors. Kind of small games existing inside… I’m thinking of a different game per year.
Senatus: DIES LXXXVII – Guidance part 2
Nothing too exciting to add today, just finished the due work to complete the onboarding so that it can be…
La Pensadera: Day 3
I did some experiments so that instead of getting 3 new issues every day, you only got two. It took some efforts to balance it and make it still feel challenging, but I think I managed to. I also did another revision to the tutorial text to remove redundant bits and make it easier to read.
Senatus: DIES LXXXVI – Guidance
Finished the design for the onboarding by designing the arrows for the cards, so that the combat worked as intended.…
Senatus: DIES LXXXV – The first hotfix
A hotfix triggered mainly by an issue reported on the forums: savefiles were not storing the id of the final…
Slashie’s Keep – Day 6
Halls are now larger, they were feeling a bit cramped with too many people so they now feel like big halls instead of corridors. People is now also distirbuted more uniformly on the rooms.
Senatus: DIES LXXXIV – Launch Day
Today is launch day! Not sure if I mentioned previously, but I think one of the big wins of the…
Senatus: DIES LXXXIII
We finally got approval from Steam to do the launch tomorrow! meaning I’m now good to submit new builds as…