I’m Santiago Zapata, better known online as slashie, a Software Engineer and Independent Game Developer and from Medellín, Colombia.

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Roguelike Celebration 2016 San Francisco

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Last September 17 the first ever “Roguelike Celebration” was held in San Francisco, California. Over 200 roguelike-likers and developers from all around the world met on a day-long journey to celebrate roguelikes.

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Most of the speakers and organizers (I *totally* didn’t paste a pic of myself in the back row)

There were 18 main talks plus some other fun roguelike-related events. They were all recorded and you can find them over the Roguelike Celebration YouTube channel.

My talk, “Get your game done: Experiences through the development of 13 roguelikes” was pretty well received. There were two parallel tracks for talks so I shared my time slot with the developers of Dwarf Fortress! even then I had a decent audience of people, some of which told me they found it useful. You can find the slides here

This event was a great opportunity to get more people to know about Ananias!

As usual, I missed the opportunity… forgot to bring any kind of informational material or merchandise, didn’t even print a page with the game website URL… At least Glenn Wichman, one of the creators of Rogue, mentioned my game as his favorite roguelike during the event’s main talk 🙂

An exciting part for me was finally having a chance to meet people from far regions of the world with whom I have shared this passion for so long…

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David Craddock interviews the three developers of the original unix rogue: Michael Toy, Glenn Wichman and Ken Arnold.
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Tarn and Zach Adams, developers of Dwarf Fortress
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Having lunch with the devs of Unix Rogue and ADOM
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My talk about getting roguelikes done
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Thomas “The creator” Biskup, ADOM developer. Someone I have wanted to meet in person for years

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Josh Ge, developer of Cogmind

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Rogue for AtariST with its developer, Glenn Wichman!
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David Craddock, author of Dungeon Hacks and many other videogame books. 

Some other awesome people which unfortunately I didn’t get to interact much with, hopefully next time:

  • Nick Montfort – Author of Twisty Little Passages
  • Brian Walker – Developer of Brogue
  • Nicholas Feinberg – Developer of Dungeon Crawl: Stone Soup
  • Zack Johnson – Creator of Kingdom of Loathing
  • Jason Grinblat – Designer of Caves of Qud
  • Kate Compton – Creator of Tracery and loads of generative art
  • Jim Shepard – Creator of Dungeonmans
  • Drew Streib – Operator of NAO
  • George Moromisato – Creator of Transcendence
  • Alexei Pepers – Presenting academic research on accessibility and Nethack
  • Erik Osheim & Robert Au – Members of the Angband dev team

Looking forward for the next Roguelike Celebration!

6 responses to “Roguelike Celebration 2016 San Francisco”

  1. Mladen Avatar

    Hello, are there videos of the interviews posted anywhere?

    1. slash Avatar

      Yep, they are on the Roguelike Celebration youtube channel (see link inside the article :))

  2. […] Last year over 200 people, developers and players, got together to celebrate the roguelike genre. This year it’s going to be two full days, for added awesomeness. Read more about last year event at Slashie’s blog […]

  3. toldoth Avatar
    toldoth

    Is it cool if I use the selfie with Glenn Wichman to add to his wikipedia entry?

    1. slash Avatar

      There are better pics of him around, I can ask him for one if needed, or look for one somewhere else.

    2. slash Avatar

      the top one from the interview, for instance, looks much better, but if you want a closer head shot I can find one.

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