Roguelike Celebration 2016 San Francisco

Last September 17 the first ever “Roguelike Celebration” was held in San Francisco, California. Over 200 roguelike-likers and developers from all around the world met on a day-long journey to celebrate roguelikes.

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Most of the speakers and organizers (I *totally* didn’t paste a pic of myself in the back row)

There were 18 main talks plus some other fun roguelike-related events. They were all recorded and you can find them over the Roguelike Celebration YouTube channel.

My talk, “Get your game done: Experiences through the development of 13 roguelikes” was pretty well received. There were two parallel tracks for talks so I shared my time slot with the developers of Dwarf Fortress! even then I had a decent audience of people, some of which told me they found it useful. You can find the slides here

This event was a great opportunity to get more people to know about Ananias!

As usual, I missed the opportunity… forgot to bring any kind of informational material or merchandise, didn’t even print a page with the game website URL… At least Glenn Wichman, one of the creators of Rogue, mentioned my game as his favorite roguelike during the event’s main talk 🙂

An exciting part for me was finally having a chance to meet people from far regions of the world with whom I have shared this passion for so long…

20160917_103840
David Craddock interviews the three developers of the original unix rogue: Michael Toy, Glenn Wichman and Ken Arnold.
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Tarn and Zach Adams, developers of Dwarf Fortress
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Having lunch with the devs of Unix Rogue and ADOM
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My talk about getting roguelikes done
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Thomas “The creator” Biskup, ADOM developer. Someone I have wanted to meet in person for years

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Josh Ge, developer of Cogmind

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Rogue for AtariST with its developer, Glenn Wichman!
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David Craddock, author of Dungeon Hacks and many other videogame books. 

Some other awesome people which unfortunately I didn’t get to interact much with, hopefully next time:

  • Nick Montfort – Author of Twisty Little Passages
  • Brian Walker – Developer of Brogue
  • Nicholas Feinberg – Developer of Dungeon Crawl: Stone Soup
  • Zack Johnson – Creator of Kingdom of Loathing
  • Jason Grinblat – Designer of Caves of Qud
  • Kate Compton – Creator of Tracery and loads of generative art
  • Jim Shepard – Creator of Dungeonmans
  • Drew Streib – Operator of NAO
  • George Moromisato – Creator of Transcendence
  • Alexei Pepers – Presenting academic research on accessibility and Nethack
  • Erik Osheim & Robert Au – Members of the Angband dev team

Looking forward for the next Roguelike Celebration!

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