La Pensadera – Day 2

Some improvements made over the initial version, based on feedback from the players. The most important change was adding an onboarding sequence to properly teach the players through the game, replacing the rules screen that nobody reads. This is a complex game, made for a jam, players have very little tolerance to learn by force.

Slashie’s Keep – Days 2 to 5

Slashie’s Keep is a 3D representation of my professional journey through game development. Instead of browsing projects in a chronological…

Lake Hamana Cheki Chance!

Lake Hamana Cheki Chance! (浜名湖チェキチャンス!) is a first-person interactive musical photography experience that invites you to spend a relaxing afternoon…

Senatus: NOX LXXXII

Continuing with the final touches while we wait for Steam’s review, I set up some descriptions that were missing for…

Senatus: NOX LXXXI

Just some final touches before sending for review: Set up Steam Cloud save which was pretty straightforward after reading the…

Senatus: NOX LXXX

Getting a build ready for Steam certification, this (late) night I integrated the incoming translation files for both events and…

Senatus – NOX LXXIX

Addressing some feedback received from the testing team: The first tweak looked simple enough but ended up requiring some additional…

Senatus – DIES LXXVIII

Today was a productive Saturday amidst family things; with the help of the newly available testing tools I was able…