Lune, a new project

I have been working together with Exodus Destiny and Oryx in a new game, it’s a fun simple classic exploration RPG with procedural elements.

It runs in a 80×58 pixels dual LCD screen 2bit colors handheld we are manufacturing*, including our custom ECMACorev8 CPU running @ 4.19 MHz.

One night, a fire is seen in the dark face of the moon: this is a sign from an ancient prophecy, the people from earth is being summoned. They should send their bravest individuals in a journey to the moon, else the land will be consumed in darkness.

The adventure begins
The adventure begins
Building a party of adventurers
Building a party of adventurers
Exploring the land
Exploring the land
Searching the sewers for answers
Searching the sewers for answers

* hint: we are not. It’s going to run on modern smartphones 😛