ArcherFire: Duet of Aces is a game I made for the js13k 2018 contest, you can check it out here! (and the source … More
Category: Technical Articles
ArcherFire: Duet of Aces, js13k 2018 source code dissection
JS13k 2018 has gone by! this is the third of a series of posts detailing my journey, as well as the … More
ProcJam Summer 2018 – Pokemon Building Generator – Part 1
Procjam Summer 2018 has started so here I go. This will be a small project to create classic Pokemon style houses. … More
Interaction++ 2018.4 and some indie dev marketing tips
“Interaction” is a video game development meetup. They organize conferences in Medellín (my hometown) where they invite local developers to … More
Javascript motion picture experiment, part 2
I wasn’t very happy with the result for my first take on the motion picture so I decided to revisit … More
JavaScript motion picture experiment
While developing Curse of Wallachia, I was assaulted with a great curiosity: Would it be possible to emulate the way … More
“Voyage” is born, and how it handles land border tiles
Thank you all for your feedback regarding my last post, after much debating here’s my current mindset: Current version of … More
Ananias introspection: Content Creation and Balance
This new series of blog posts will be based on /r/roguelikedev FAQ Fridays, a long standing series of discussions where roguelike … More
A better build and deploy process for hybrid apps?
The current build and deploy process for Ananias takes a lot of time and requires lots of focus and bandwidth. … More