Pixal: Day 200, the road to 0.1.0 begins

Oook….

Isn’t it funny? Day 200 matches with 600:00 hours of development (Although it’s an approximation, it is funny nonetheless… or may be it is a sign? 🙂 )

It’s been almost two years, and the game is shaping along nicely…

I still have a lot of RFEs on the line regarding combat enhancements, new techniques and general polishment… but those will have to wait for a bit, since I am going to devote some version into something new: the world browser!

Latest Mockup

Work has begun already, this world browser will use AJAX fully, and I am using JQuery which makes things easy and smooth… I will report how well it works… wish me luck 😉

Pic

First shoot at the world browser, fully working with AJAX
First shoot at the world browser, fully working with AJAX

Stats

Aprox. Work Time: 606:00 (600:00 + 6:00)

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