New Stuff:
- Use weapons and armor in combat
- Pixal classes
- Gain XP and levels on won battles
- Changes in stats model: Replace extensible JSON with fixed attributes (ATTACK, DEFENSE, EVASION, ACCURACY, BLOCK)
- Gain skills on level up (according to pixal class)
- Gain bonus points and stats on level up
Todo
- Test all new stuff
- Add race, class and level info to the pixal objects
- Create a frontend
- Set new xp cap on level up
- Allow spending bonus points on stats