PX2, days 11-14

  • Update to JQueryMobile 1.4.0
  • Host JQueryMobile and JQuery locally
  • Flip pixal images
  • Allow switching attacker and defender, using the battle status
  • Add skills for baked pixals.
  • Randomly select skills on battle (for enemies)
  • Assign lv 1 class skills to pixals on creation
  • Straighforward stat definition on scenario file
Enemy skills
Enemy skills
Flipped pixal
Flipped pixal
New Jquery Mobile
New Jquery Mobile

PX2, Day 8

The Troria scenario has been put off for the moment in favor of the Iberia scenario (that is, the original world from Pixal 1), I might go back to it later on, including using the Oryx tileset, but given that I couldn’t participate in the contest, I’ve switched priorities.

I advanced a bit on the graphics, including the paperdoll composer.

Map Party New Pixal