I missed the date, but we hit the 1K milestone for the paid version of Ananias on Android, last February 23 🙂
We also surpassed the 1K mark on steam about 3 months ago (for sales), activations are waaay higher now (over 5K!) I wonder where I got that many? (maybe some bundles which I forgot to deactivate unused keys) while it took about 4 years in Android, it took less than a year on Steam. The Free edition on Android is now close to 60K cumulative installs
Meanwhile, on the Apple Store, Ananias has sold a bit over 300 units, in about the same period of time than Steam. So far, all of this has been without marketing campaigns or major advertising (besides some minor and useless facebook ads).
In other news, I decided to make the project board public, take a look if you feel curious 🙂