I’m Santiago Zapata, better known online as slashie, a Software Engineer and Independent Game Developer and from Medellín, Colombia.

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slashie.net – day 87 – maintenance

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slashie.net is a living collection of my projects and the friends I’ve made things with over the years. It’s a glimpse into the stuff I’ve mostly built for myself (not client work) and includes everything from long-running games to tiny experiments, game jams, abandoned ideas, and strange little side projects that probably had no business becoming projects in the first place.

Wow, slashie.net, on its current shape, has existed for over 9 years now!

As the data used in the website is now being used in some other places (like Slashie’s Keep), started doing some improvements around that; for instance the collaborator pictures, and the project banners, historically they were constrained to 340×140 pixels; since they are now being used in Slashie’s Keep, I’m changing that so they can be higher resolution (and different aspect ratios) if needed, while doing the required transformations in the website to keep the original visuals.

While implementing this, I discovered a (years-old?) bug in the years “fill” that was creating about 1000 empty DOM elements making it impossible to debug and possible slow in some devices.

One thing I’d like to implement for this is changing the cards to look more like collectible cards and maybe even some interactivity… we’ll see what comes to happen soon.

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