In preparation for a new game, I stumbled upon the source code of Rainy Day, and wondering how hard it … More
Author: slash
Hoshikawa Harumonia – Meiko’s Galactic Artifact Hunt
Another year, another entry for Hatsune Miku’s Magical Mirai Programming Contest. Against all odds, I managed to put together a … More
(Spanish) Entrevista de NovaMundi en TeleAmiga
Fuimos invitados a hablar acerca del desarrollo de NovaMundi en TeleAmiga; Juan Carlos García y Manuel Gómez se encargaron de … More
NovaMundi at BAM 2025
We were invited by IGDA Colombia to show NovaMundi at Bogotá Audiovisual Market 2025 – alongside a collection of Colombian … More
Kramora’s Shadow – Ananias renamed, revived
A couple of weeks ago I managed something I’d wanted to long a long time ago, to “revive” Ananias and … More
NovaMundi wins the Lápiz de Acero award 2025
Bogotá, May 29 2025 – In a ceremony attended by many prominent figures of the design industry of Colombia and … More
Blue Chicken – Part 1: Bad vibe coding
Blue Chicken is a very traditional first person dungeon crawler: Your mission is to find the blue chicken who is … More
Reggaeton de Capibara – LAGS25 dev story
In Reggaeton de Capibara, you are a capibara who hits the party with his girlfriend, but falls in love with … More
Random thoughts on AI “generated” art
I have a tradition with my daughter; every year I commission an illustrator to make a drawing of her; then … More
Rogue Monster Theolodorus – v0.3
I was pointed out having a web-accessible version of the game would make it easier for people to check it … More