Loading maps from Tiled JSON Map transitions (from overworld to zoomed location and back) Load mapcell data from JSON Solid, … More
Author: slash
Morgaelin, Day 3
Added UI frame Added water “offset” based animations Added fontsprite printing support
Morgaelin, Day 2
Added keyboard movement Changed tiles to 2x
Morgaelin, Day 1
Sakkhra Caves
Further work on the script extractor, thanks again to Vehek for his tips to transform font table indexes into ShiftJIS … More
Barrab
I started working on the Script Extractor with the knowledge we have so far… Found out the conversation options are … More
Tichticatl
Looking for pointer tables: * Pointer table for mini character sets: 0x118000, 3 byte pointers (4 bytes? but the last … More
Barako
Not a mockup So, the general plan is Get to know the structure of the ROM and document it Build … More
Pindiro
Many thanks to Vehek again, who has been giving us some very important indications! Before going on I’d like to … More
Yolaru
Back when trying relative search, I marked the kana characters with roman letters to find sequences, since characters are 4 … More