I’m Santiago Zapata, better known online as slashie, a Software Engineer and Independent Game Developer and from Medellín, Colombia.

You are in the devlog, a chronological collection of updates on my projects, alongside articles about software and game development. Subscribe to get these directly into your inbox.

Category: Hospital Anomaly Tactics

  • Hospital Anomaly Tactics – Day 2

    Hospital Anomaly Tactics – Day 2

    Added pathfinding, admitted patients will now go to an available room, rejected patients will leave the hospital. Admitting a patient will also make another patient spawn, up to 4 to fill the hospital rooms. Not much else done today, but this is some base work that will be needed

  • Hospital Anomaly Tactics – Day 1

    Hospital Anomaly Tactics – Day 1

    It’s time for roguetemple’s fortnight or, well, it’s been for over one week already. My first idea to participate was kind of fuzzy; I imagined a traditional roguelike represented as a Muisca stone painting; I even implemented the foundations of it in Unity, and wondered a bit about how it…