I’m Santiago Zapata, better known online as slashie, a Software Engineer and Independent Game Developer and from Medellín, Colombia.

You are in the devlog, a chronological collection of updates on my projects, alongside articles about software and game development. Subscribe to get these directly into your inbox.

Category: medellindies

  • medellindies.com is now live!

    medellindies.com is now live!

    The page is now live at medellindies.com! The main recent changes were opening up the site to people who still don’t have published a game, broadening its scope to serve as a hub of the developers as the indiedev scene continues growing. I launched it with a collection of 17…

  • medellindies – day 7

    medellindies – day 7

    Not a lot of changes landed today on the site, although I did continue thinking on whether or not turning it into a directory of developers and artists… I think it may increase the complexity of vetting people, handling individual profiles, requests for deletion, more massive data… and what for?…

  • medellindies – day 6

    medellindies – day 6

    Added two games by Mr. Doth, an indie dev from Medellín of which I had heard a bit about. They’ve got two games which look pretty cool! These are the kind of indie developer we need to have more of in the city. I also added Emerald Woods; since I…

  • medellindies – day 5

    medellindies – day 5

    Lots of busywork refining the copy of the site since I wanted to address two different audiences: people from all around the world finding out about the games we are making here (English language) and local people who doesn’t know we are making games here (Spanish language); so I tweaked…

  • medellíndies – inception

    medellíndies – inception

    Few people is aware games are being made in this country, let alone in town – not even the locals. September 18 Over a local developers’ WhatsApp group, a friend (Pipe Nieto) asked for our thoughts about local comic-con-like “geek culture” events; another friend (Sandra Castro) replied that even if…