My quest to rebuild my gamedev story continues with the addition to itch.io of my original roguelike: Guardian Angel from…
Backpack Monsters – Cinamola Region [1.2]
It’s been four years since I submitted Backpack Monsters as my entry for js13k 2019. I wrote a bit about…
Emerald Woods: Swimmer [0.3.3]
A new version of Emerald Woods, the chill no-combat farming, building, and exploration roguelike where you can die, is now…
NovaMundi – Towns of the Muisca [0.41]
NovaMundi is a procedural exploration game with tactical combat in which you lead a group of indigenous warriors and explorers…
Emerald Woods – The River [0.3.2]
A new version of Emerald Woods, the chill no-combat solo farming, building, and exploration roguelike where you can die, is…
Emerald Woods – Firefly [0.3.1]
A new version of Emerald Woods, the chill no-combat solo farming, building, and exploration roguelike where you can die, is…
Emerald Woods – Buildermore [0.3.0]
A new version of Emerald Woods, the chill no-combat solo farming, building, and exploration roguelike where you can die, is…
Emerald Woods – Builder [0.2.15]
A new version of Emerald Woods, the chill no-combat solo farming, building, and exploration roguelike where you can die, is…
Slashie
When I was fifteen, sixteen, when I really started to program stuff, I definitely wanted to become a game developer.…
Some bits of my early gamedev history (1999)
The 2000’s blurb at my http://slashie.net story mentions I “somehow” learned QBasic; well, yesterday while visiting my university I remembered…