Pixal: Day 163

Advanced on blunt damage weapons at work (0:30) Advanced setting up a local server at home for development (will take…

Pixal: Day 162

Made some refactoring on combat manager and related beans. Blunt weapons are also half implemented (they will reduce defense on…

Pixal: Day 161

So, I hit 500 hours of development! Fixed two bugs and worked onward into something with high gameplay impact: Techs…

Pixal: Day 158

Working on 0.0.12a Done – 0000630: [Bug Report] Broken image link for locations on the Ibaran Map – closed. -…

Pixal: Days 152, 153, 154, 155

Been advancing on v0.0.12 in the lunch breaks. Message Replies and Pixal taglines are implemented now. Aprox. Work Time: 485:00…

Pixal: Day 151

Construction job changes implemented, new items added… gosh, it took longer than I thought! Tomorrow I will shoot some bugs…

Pixal: Days 149 and 150

Working on unexciting v0.0.11b (bugfixing) Too tired to continue for today Stats Aprox. Work Time: 475:00 (471:00+2:00+2:00)