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Slashie's Journal

Tales of a Video Game Developer

Tag: Pixi

A scrollable container for Pixi4

In case you need to implement a vertical scrollable list of interactive items. Based on this codepen (thank you, Hugo Wiledal).

I enhanced it to support pixi4, transformed it into an ES6 class, added support to locate it and define its width and height, as well as fixed some bugs with the events.

Check it out here.

slash Pixi Leave a comment June 6, 2018June 6, 2018 1 Minute

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  • NovaMundi
  • Emerald Woods

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Articles

  • An account of the events of the Ultima Dragons 25th Anniversary
  • Ananias 2.0 funding campaign finished
  • Ananias Web Backend Designs
  • Archive – Ultima Storyline FAQ
  • Comic Con Colombia 2017
  • Data Entry in Roguelikes
  • Emerald Woods 7DRL Devlog Archived
  • Generación Aleatoria de Ambientes Virtuales de Simulación
  • Let’s play Shroud of the Avatar – Part 1
  • Lord British’s Ultimate RPG
  • Motores en el desarollo de VideoJuegos
  • On the Historical Origin of the “Roguelike” Term
  • Roguelike Celebration 2017 – San Francisco
  • Roguelikes and D&D: A profound connection
  • The Age of Storms
  • The history of “Ultimate Collector”, Garriott’s stab at social gaming
  • Tutorial: Multiplayer Strategy game in Javascript, Part 1

Events

  • Colombia GameDev Summit – 2022
  • Roguelike Celebration 2020
  • Bucaramanga GameQuest 2019 #BGAGameQuest
  • GDC 2019 – Parties
  • Roguelike Developers and Fans at GDC19 San Francisco
  • Comic-Con Medellin 2018
  • Colombia 4.0 2018
  • GameDev service providers panel at Colombia 4.0
  • Webinar: Alternative paths for Indie GameDevs
  • Interaction++ 2018.4 and some indie dev marketing tips
  • GDC 2018 – Parties
  • Roguelike Celebration 2017 – San Francisco
  • Velocity Partners Hackaton 2017
  • Comic Con Colombia 2017
  • Publicize Connect April’17 at Espacio
  • Roguelike Celebration 2016 San Francisco
  • An account of the events of the Ultima Dragons 25th Anniversary
  • 2015 IoT Day Hack-a-thing

Video Game History

  • The history of “Ultimate Collector”, Garriott’s stab at social gaming
  • On the Historical Origin of the “Roguelike” Term
  • Lord British’s Ultimate RPG

Game Dev Articles

  • Tutorial: Multiplayer Strategy game in Javascript, Part 1
  • Ananias Web Backend Designs
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