Well, it was late by the time I got my hands back at the computer…. but I have tought a lot about the game Actions, which are a very important piece in the communication between the User Interface object and the Game object, and thus are fundamental for the engine…
As User Interfaces will be generic they will be fed with a list of Actions that the Developer has programmed for his game; each action may be relationed with a key, a button, or any other kind of component the User Interface designer picked.
I’m a week away from entering university again and I fear I won’t have too much time for the project there… let’s hope my fears are wrong!