I’m Santiago Zapata, better known online as slashie, a Software Engineer and Independent Game Developer and from Medellín, Colombia.

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Elite International Detective – Day 4.25

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Flying
Flying

Worked on the criminal “track” generation, traveling and detective-research model, as well as moving between locations. Still a lot to do!

I think I’ll probably stick to static locations for most places, only having the criminal hideouts as random complexes (the overall mission structure is also random though, just the nodes will be static)

Approximate work time: 17:45 (14:25 + 3:00)

One response to “Elite International Detective – Day 4.25”

  1. wire_hall_medic Avatar
    wire_hall_medic

    This looks AMAZING. Keep at it!

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