I’m Santiago Zapata, better known online as slashie, a Software Engineer and Independent Game Developer and from Medellín, Colombia.

You are in the devlog, a chronological collection of updates on my projects, alongside articles about software and game development. Subscribe to get these directly into your inbox.

Tales of Pixal: The Light of Lali, day 2

Published by

on

Advancement! Lot’s of infrastructure going behind the scenes. Hero can now move around the rooms and interact with static monsters.

I’ve also adapted Rodney’s dungeon generator to the room based model.

Current working version here: http://slashland.co/2014-7drl/

Yet Another Dungeon Room
Yet Another Dungeon Room

One response to “Tales of Pixal: The Light of Lali, day 2”

  1. […] More info […]

Leave a Reply

Discover more from Slashie's Gamedev Adventures

Subscribe now to keep reading and get access to the full archive.

Continue reading