I’m Santiago Zapata, better known online as slashie, a Software Engineer and Independent Game Developer and from Medellín, Colombia.

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Ananias, preview of new features!

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The campaign goes on, please continue sharing and caring!

I’m planning to do initial versions for the new features; I’ll be talking more about them tomorrow on the third update video, in the meantime here’s a preview

Cave environment (preview), and a NPC
Cave environment (preview) and an NPC
Debris into the temple ruins
Debris into the temple ruins

I still gotta fix the orientation so that it works on portrait and landscape, gotta do that before releasing a new public version of the demo.

Contributions to the campaign will allow random NPC generation and light plot, as well as completing the 5 different environments, and much more.

One response to “Ananias, preview of new features!”

  1. […] has teased a couple of new features which his browser-based roguelike for mobile devices, Ananias, will soon include. One is the cave […]

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