Day 4 – Restoring Compassion
Last time I forgot to express my general feelings about the dungeon Despise; in general I found it to be pretty linear, but the theming was pretty cool, loved how it was mixed with a cavern, and the little secrets along the main path… I liked it, it’s certainly a great improvement over the dungeons of the previous games.
So I went looking for the mayor to get the Sigil of Compassion and restore the Shrine… but he was nowhere to be found!
I finally met someone who told me he had gone to Paws after his daughter (It’s a weird girl that keep teasing me for no reason)…
Onward to Paws, but some exploring first 😉 I found out something about the compass… only the East and West directions are inverted!? so may be these pillars are really wrecking the magnetic fields of Britannia :S
I found the mayor in Paws, he was saved from certain death by a crippled man, but he doesn’t care… he just wants me to free his daughter from a _tribe_ of goblins that are keeping her on a nearby house.
I killed the goblin tribe and got a Warhammer as a prize… it’s powerful but doesn’t let me use my shield, I decide to wear it for a bit.
The Mayor gives me the Sigil of Compassion, the Blue Heart. So I journey to the shrine and restore it!
Coming back to Britain to report to LB, he congratulates me but remembers me the same should be happening with all other townes of virtue…
A different air can be breathen in the city, I can hear it in the ambient. The people from Paws start returning, I’m finally fixing stuff in the world as usual.
Now, I wonder if going to Yew or Trinsic; those seem to be the most readily accesible towns; I also gotta find that pirate girl and show her the proof of my avatarhood.