Last weekend I was at Comic Con Colombia 2015.
Instead of buying fancy stuff I decided to contribute a tiny bit to the local artists so I had them draw their own renditions of some player classes from the game, here they are!






Pretty cool! then last day of the Comic Con I gave a talk about the design of Ananias, its development history (some tips for aspiring developers) and the art components of the game, you can find the slides here (they’re in Spanish tho)



News about the new version
I am running into some issues with the iOS version, it’s been a bit troublesome to get it running… I’m tackling these to release on the AppStore soon. Then, as previously stated, Steam.
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