I’m Santiago Zapata, better known online as slashie, a Software Engineer and Independent Game Developer and from Medellín, Colombia.

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Life of Chuckles – Ludum Dare 40

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(I must have posted this some weeks ago, but I’ve been a bit busy!)

My name is Santiago and I’m a game jam addict.

But, for some reason, I had never done a Ludum Dare. It was about time so I jumped into it right after I finished Github Game Off (crazy!)

The theme for Ludum Dare 40 was “The more you have, the worse it is“. I created a game where you have to juggle an ever-growing set of responsibilities as you grow up, while at the same time you try to have a happy life.

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The way I programmed the game, I could have added much more content to the life of chuckles, including branching situations and dilemmas. But I feel I managed to convey the message I wanted to express.

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The game was made using the Phaser+ES6+Webpack bootstrapper and used JSFXR for sound.

Source code is available at Github. Play now at itch.io and don’t forget to report thy feat if you manage to win 🙂

One response to “Life of Chuckles – Ludum Dare 40”

  1. […] started December by participating on the Ludum Dare 40 with Life of Chuckles. Then I was mostly busy with privateer projects for the rest of the month, except a maintenance […]

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