I worked on the backlog items, finishing the changes so that the player can walk over party members while on exploration mode. I also have WIP in two different fronts: Ranged weapons (with ammunition and rotating projectiles) and fixes on the “alignment” system to distinguish between party members, friendly NPCs and unaligned “animals”.
I was not able to release the alpha version on December, but I’ve set myself to release a public dev version in January, which should be useable to create your own scenarios (even if it’s not going to be very user friendly!)
Both Jucarave and I started the year quite busy, but the good news is Jucarave has committed to push forward the project on February and I believe I will be able to do that too!
Let’s hope for a bigger update next month!