OpenArthurian X6 – Pushing forward, slowly.

Campaign update

I worked on the backlog items, finishing the changes so that the player can walk over party members while on exploration mode. I also have WIP in two different fronts: Ranged weapons (with ammunition and rotating projectiles) and fixes on the “alignment” system to distinguish between party members, friendly NPCs and unaligned “animals”.

I was not able to release the alpha version on December, but I’ve set myself to release a public dev version in January, which should be useable to create your own scenarios (even if it’s not going to be very user friendly!)

Both Jucarave and I started the year quite busy, but the good news is Jucarave has committed to push forward the project on February and I believe I will be able to do that too!

Let’s hope for a bigger update next month!

One thought on “OpenArthurian X6 – Pushing forward, slowly.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s