It’s been over 10 years after I last updated this game! recent playthroughs made me want to fix some stuff so here we are!
Here are the biggest changes:
- Much smaller map size, less boring exploration
- Fix display of map when the mission starts so it actually makes sense
- Show weapon stats in the HUD
- Fix issue blocking the game when the crime happened in HQ city.
- Increase the height of city description textboxes
- Remove unused Lethality mechanic
Bundled are also updates to serf-engine bumping it to 0.29, allowing us to have:
- Improved Urban map generation
- Improved targetting (remember the last enemy)