Yesterday I created the basic class “Actor”, which shares capabilities of both the Being, Item and MapCell classes in terms … More
Author: slash
New advancements
Mmm…. I continued working in the engine, and discovered a way to allow a UI implementation to execute abstract Actions, … More
Nobody knows how heavy is the burden of genericity
Mmmm…. Up to now I have taking a generic aproach in my project; it has worked fine, but now I … More
Thinking about actions
Well, it was late by the time I got my hands back at the computer…. but I have tought a … More
First Version of the Swing Console System Interface is done
Now the Swing Console System Interface is working; this will allow me to begin testing the game core code seriously. … More
The rearranging
I have made a lot of changes to the engine, now in order to test them I will have to … More
Advancements
The new structure of the project has been finished, and it has passed the Being Factory and the World Factory … More
The devlog is Working!!!
From today on, I will try to put here every advance I make in the project here, so… stay tuned!