Working heavily on “Trade”. It works (technically), but still gotta balance the numbers. Aprox. Work Time: 174:00 (169:00+2:00+3:00)
Author: slash
Expedition: Day 52
– 0000508: [Task] Classify items on all item selection boxes – closed. – 0001176: [Bug Report] Rebalance weight of equipment … More
Expedition: Days 50 and 51, RC2 released
Lots of bugfixing going on: Expedition – 0.1.8 RC2 ====================== – 0001165: [Bug Report] Settlement disappears (slash) – closed. – … More
Expedition: Day 50. Version 0.1.8RC1 Released!
The last step always takes the most, phew…. After a dev-days of heavy work ( polishing 😀 ) a version … More
Expedition: Days 46, 47 and 48
Almost there! Done: Remove dead warriors in the middle of the battle Fix expedition drop Fix: Game hangs when a … More
Expedition: Day 45
Continued working on the combat facet… it’s slowly taking shape Pending Finish the new combat system Remove dead warriors Fix … More
Expedition: Days 43 and 44
Advancement on the new combat engine, it feels much better now 🙂 Done Calm winds (Block movement on sea) Shouldn’t … More
Expedition: Days 41 and 42
Done: Make temperature affect food consumption Make mountains affect temperature Simulate Intertropical Convergence Zone with calm winds Increase storm chance … More
Expedition: Day 40
Temperature calculation is implemented and works in combo with the weather changes, still gotta make it affect gameplay a bit … More
Expedition: Days 38 and 39
Weather works now. I spent day 38 designing how to handle it and day 39 coding. It works based on … More