Now you can chop woods (Even the simpler thing takes so long…) Add temperature and weather calculation (impacts storm generation) … More
Author: slash
Expedition: Day 36
You can now assault native towns and steal their goods after killing all of their local population. The combat system … More
Expedition: Day 35
Lots of work putting to work the native settlements with their cultures and what-not. Now they try to deploy troops … More
Expedition: Day 34
Advanced on adding native settlements. Made a map for cultural centers for these pre-columbian cultures: Fort Ancient Missisipians Aztec Huastec … More
Expedition: Days 30, 31, 32, 33
Advancement! Configured different terrain food modifiers Fixed refresh bug on the jcurses version Ship movement is now facing based instead … More
Expedition: Days 27, 28, 29
Alright, the graphics version is up and running now. Time to polish a bit and continue implementing gameplay 🙂 Aprox. … More
Expedition: Days 25 and 26
Advancing towards a graphical UI, SERF is being updated with a simple reusable gfx layer dubbed “Oryx-UI”. Implementation goes on. … More
Expedition: Day 24, Version 0.1.7 released
Slashware Interactive commemorates 200 years of the Independence of Colombia with a new release of Expedition! Download from Slashie.net Version … More
Expedition, days 20-23
Been working back on expedition! Adding carpenters, ship damage and repairs Added Visits to the King and Queen, as well … More
Pixal: Day 243, Version 0.0.16 released
Finally! a new version is out for your pleasure! Check it out here! Let me know what you do think! … More