Category: Energy Radar
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Energy Radar update
I had missing posting one last update on the work I have done on the “Energy Radar” project last year; I went one step further with some tweaks for the base display (fixing some stretching being done in the images). Then I started tinkering on giving the project a big turn,…
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Pokenergy Radar Refactoring, animated Pokimon
Added animated pokemon in AR mode, as well as your own Pokemon. My prototype so far consisted on a single scary monolithic 762 lines 25KB JavaScript file. Since I plan to use it for a couple of interesting projects in the future, and there are some parts of it…
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Professor Slash’s Energy Radar, my own location based monster hunting game
Pokemon Go recaptured the people’s imagination of what could be done in a game mixing reality and virtuality. However, after the initial joy, many people started complaining about the lost potential and how they screwed up by not adding some features that could have made the game a more complete experience… I…
