I just updated the roguelikes in the Rainy Day development branch (that is Rainy Day, SpelunkyRL and CvRL2) to use … More
Category: JSRL
JSRL, now with TypeScript support
I backported TypeScript support from Emerald Woods into JSRL, so you can now use it to create roguelikes with TypeScript … More
JSRL, now with Graphics! + the story so far [0.0.4]
You can now create graphical (tile-based) roguelikes using JSRL. Check it out at https://github.com/slashman/jsrl which is also now set as … More
Tile Graphics for JSRL
Tile graphics for JSRL are almost there! Working great on Web using KenneyNL’s sprites and PixiJS. The demo is updated … More
Trailer for the Roguelike Celebration 2018
The Roguelike Celebration is happening again this year, October 6 and 7. I will be flying to SanFran to assist … More
JSRL – JavaScript boilerplate roguelike released
Well, I decided to release this based on my work this year on Monster Trainer Roguelike; one of my first … More