Category: Muyscamuy
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September 15, 2022 -Misc update
Here’s some things I did the month since the last update: I completed my entry for the js13k2022, TenderGotchi, with great contributions by Ryan Malm on the audio side, and reusing illustrations from last year made by Mateo Robayo. A complete post-mortem post about it will be out soon. We…
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Muyscamuy – June 2022
I am happy to announce we have been selected as recipients of the Global Game Jam X Endless Computers microgrant for Educational & Learning games, to further develop Muyscamuy, our Muisca community life and farming sim! It’s the XVI Century in the Andes. It has been some years since the…
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Muyscamuy DX released!
A new version of Muyscamuy is released! You can play online at https://slash.itch.io/muyscamuy. Don’t forget to go full-screen using the lower-right corner button! This is v0.9, the first one after the CHGJ. Here are some of the things we have done! First off, the most visible change is the Full…
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The Making of Muyscamuy – Part 3
This is the third part of a summary of the development of Muyscamuy, our entry for the Cultural Heritage Game Jam 2021. You can play the game online here. Read parts 2 and 1 if you haven’t! Saturday, November 20, 2021 I integrated the content designed by Esteban (events, onboarding tips, and…
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The Making of Muyscamuy – Part 2
This is the second part of a summary of the development of Muyscamuy, our entry for the Cultural Heritage Game Jam 2021. You can play the game online here. Read Part 1 here if you haven’t! November 14 Worked in the “Craft” system, which is really pretty simple (once you’ve built…
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The Making of “Muyscamuy” – Part 1
This is a summary of the development of Muyscamuy, our entry for the Cultural Heritage Game Jam 2021. You can play the game online here. Here’s a sneak peek of the final results, but read on to learn about our adventure! October 19, 2021 I received an email from the…
