Category: Pixal
-
Pixal: Days 156, 157, Version 0.0.12 released
Country list and selection implemented, email notification when you are challenged is being send now (once each three days, worry not!) Pics Stats Aprox. Work Time: 492:00 (485:00+2:00 + 5:00)
-
Pixal: Days 152, 153, 154, 155
Been advancing on v0.0.12 in the lunch breaks. Message Replies and Pixal taglines are implemented now. Aprox. Work Time: 485:00 (478:00+7:00)
-
Pixal: Day 151
Construction job changes implemented, new items added… gosh, it took longer than I thought! Tomorrow I will shoot some bugs in the combat routine and release 0.0.11b Aprox. Work Time: 478:00 (475:00+3:00)
-
Pixal: Days 149 and 150
Working on unexciting v0.0.11b (bugfixing) Too tired to continue for today Stats Aprox. Work Time: 475:00 (471:00+2:00+2:00)
-
Pixal: Days 147, 148. Version 0.0.11a Released
Hello all!!! A new groundbreaking version is now available! You can now browse Ibaran town and buy your own house! To do so, just visit the castle in the middle of the town and you’ll be granted some aid for your first house. Don’t miss the chance to be one…
-
Pixal: Days 145 and 146
Advancing on reestablishing the town, it’s all brand new now. The game now loads .tmx files (Tiled map files) and I have designed the 9 districts of the city of Ibaran. STATS Aprox. Work Time: 463:00 (459:00+2:00+2:00) Source Files: 230 LOC: 29144 SLOC-L: 13451
-
Pixal: Day 144, Version 0.0.11 released!
Well, I have released a new version, and it comes with a lot of new content to check out! I have also included item modifiers…. I will updated the tracker tomorrow (too tired now 🙂 ) Aprox. Work Time: 459:00 (456:00 + 3:00)
-
Pixal: Day 143
Added the new stores, including the funny text in them, etc. Aprox. Work Time: 456:00 (455:00 + 1:00)
-
Pixal: Day 142
Almost there! I added all the new anatomies, bodies and items to the game! I thought on releasing the new version, but I foresee about 2 or 3 hours of adjustments so I am leaving it for tomorrow Aprox. Work Time: 455:00 (450:00 + 5:00)
-
Pixal: Days 139, 140, 141
LOTS of time invested into mapmaking and… data, all the items and the new anatomies, as well as some enhancements on the mass loading component to load the new data. Hoping for a release this weekend Aprox. Work Time: 450:00 (438:00 + 4:00 + 4:00 + 4:00)
