I had been pushing it for too long, so one week ago I decided I would do it, I had … More
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Pixalguild: Day 39
On the way to the release! Done – Guild upgrades must cost gold, not megabucks – Calculate total guild wins … More
Pixalguild: Night 38
Ok, after taking some important choices for the project (spliting it into two projects, as described on http://pixalnation.net ), I … More
Pixalnation: Night 37
Some work was done in the duel model tonight, however, issues with the CVS repository preventED me from doing any … More
Pixalnation: Day 36?
Well ok, this was not really a “work day” for the project. I have been a bit busy lately, but … More
Pixalnation: Night 35
* Fighters now have hit points * Artificial barriers for duels per day and assault per day have thus been … More
PixalNation: Day 34
We are almost done! * Worked a lot more on internationalization, including settlement assault messages, item names, error messages and … More
PixalNation: Night 33
Proceeding with internationalization * Notifications are now internationalized * Duel messages are internationalized as well Pending: * Army assault messages … More
PixalAttack: Day 32 (Internationalization)
Ok, today I finished “internationalizating” all web pages around resource bundles for spanish and english I also made 4 language … More
PixalAttack: Day 31
Added internationalization, pixalattack will initially be available in Spanish and English. Of course, had to made it the best possible … More