Settlements now grow over time and collect resources from their surroundings, they also train specialists; units also level up now.…
2010 7DRL Challenge – Day 4, killing the barbarians (or being killed)
Combat has been added (although the enemy AI doesn’t attack… yet… but it can counter attack! You can also select…
2010 7DRL Challenge – Day 3, the barbarians
Barbarians lurk in the land, staring at me curiously! Added confirmation and settlement names Added barbarian unit groups and simple…
2010 7DRL Challenge – Day 2, the real start
Onward! The Ruler project is now set up using Serf, and basic unit groups, units, civilizations and map are all…
2010 7DRL Challenge – Day 1, the start
And so it was, that the 7th 7DRL Challenge started… Well, I wanted to start on Saturday but it was…
Plans for March 2010
Week 1: Slashware.net: Integrate slashie.net and slashware.net under the same flag! Week 2: 2010 7DRL Challenge: Participate, because I cant…
Pixal: Day 532, version 0.0.15b released
Done – 0000988: [BAD: Bug Report] Pixal stats not being shown in the fight screens – 0000987: [BAD: Bug Report]…
April Powerpoll is up!
The first powerpoll month has gone by, using your Development Points, I pushed CvRL forward and now it is a…
CastlevaniaRL: Day 15 OTNA, Version 0.73 released!
Just some final fixes before February ends! I added the Mandragora Scream attack, which I dont know why I had…
CastlevaniaRL: Day 14 OTNA, Version 0.72 released!
Just wrapped up and released a bugfixes version. Next time I must remember to subject the product to a proper…