Combat has been added (although the enemy AI doesn’t attack… yet… but it can counter attack!
You can also select your leading unit.
Combat System works like this:
- One Unit group fights another unit group
- The front unit attacks the best defense unit of the other army
- The fight has a number of rounds, based on the higher attack speed of both units
- In each round, the attack and defense rolls are done. The loser unit has an 80% chance of losing 1 HP
- If the defending unit has higher attack speed than the attacking unit, it counter attacks for the remaining turns
- In each round, the winner unit has an 10% chance of becoming veteran
- If HP is zero, the unit is destroyed
Serf has been pretty useful to get this far, but I’m still behind schedule… I will have to plan something tomorrow!
Aprox Work Time: 12:30 (9:30 + 3:00)