The object model has been implemented, I also worked a bit on the UI side. The SWORE engine is proving…
SWORE+Expedition: Day 1
Well, well. Today I could invest a lot of time into the project, it’s a great start! Against all odds,…
SWORE+Expedition: The 7DRL Challenge Begins!
So, you thought I’d never work on a roguelike again? It is my duty to respond the yearly call, the…
Pixal: Day 126, version 0.0.9b
Darn it, my back hurts 😛 And yes, we *need* more and better content! Done – 0000483: [Bug Report] Error…
Pixal: Day 125, version 0.0.9a released
Done – 0000472: [Bug Report] When timers start at 0:00, they dont disappear (slash) – resolved. – 0000481: [Bug Report]…
Pixal: Day 124, bugfixing!
Quick, Quick! Laptop power about to run out! DONE – 0000476: [Task] Unavailable Pixals cant go shopping – 0000477: [Bug…
Pixal: Day 122, 123, Version 0.0.9.1 released!
Construction jobs and crowd payment make their way into pixal! Now the poor and the weak can earn their living…
Pixal: Day 121
Work continues on the contruction jobs, now pixals can get into the construction and are disabled while they are working.…
World of Pixal, sneak peek
Pixal: Day 120
The city is almost done; I am working on “Construction Jobs” Pic Done 0000469: [Task] Create the pixal city Working…