Worked in CRL. All UI has been divided into independant components, which will increase stability and make mantainance easier.
Message Area already working properly with [More] prompts (finally..) using TextInformBox component
Chatboxes now use components. (TextBox)
Merchants, Skill list, Item List and Inventory using components (MenuBox)
Monsters and Items on sight list will use ListBox components (pending)
I will go on a trip this weekend, so I won’t be able to work in the game until next week. Things look good for a release before the end of the year though.