Devblogging

I have decided to blog all related to the development of my games in a daily basis. Let’s see how far I get with this!

Current work: CvRL 1.26

Yesterday I could work on midday, a bit after work and a bit at home.

I polished some things that needed polish; all of the Vampire Killer soul skills and all 6 basic renegade morphs are working now. Also small details such as fixing the Axe flying arc so it doesn’t fly high so quick, and adding back the returning cross which had been lost on a refactor volley.

I also fixed some things on the GFX UI, including final touches on the Hi-Score screen, replacing the weapon slashes for the definitive ones and one nice detail on the character sprite, which now changes facing depending on your last walked direction.

Again, I kicked off the power-cord and lost some valuable dev time, may be I should fix the power outlet, been three nights in a row 😛

I plan on working on the RFE’s today

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s