I’m Santiago Zapata, better known online as slashie, a Software Engineer and Independent Game Developer and from Medellín, Colombia.

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SpriteGears: Days 5 and 6

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Ok, I managed to get about 7 work hours during the trip.

Wasted a lot of time in the wrong direction first day (programming a simple AI for the ships, and a simple 2D physics thing which won’t be used after giving some more thought).

The Combat screen (and the basic combat functionality) is going well, and the zone navigation is working already. Things look positive all in all.

The Combat Screen working
The Combat Screen working

Aprox. Work Time: 15:15 (8:30+3:30+3:15)

Expected: 13:00
Invested: 10:40
Advanced: 16:00

2 responses to “SpriteGears: Days 5 and 6”

  1. elig Avatar
    elig

    Looks great so far! I can’t wait to try it out 😀

  2. Slash Avatar

    Thanks for the interest 😉

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