ArcherFire continued cleanup

Done some further work on Archerfire, refactored sound effects management, slowed down enemies a bit.


Still not time to deploy  a new version tho.


  • Make enemies spawn closer to the edge of the screen
  • Fix “RANDOM” AI
  • Check out ALL the AI modules, and ALL the formations and tweak them
  • Increase the rate of ally waves
  • Check correlation between mines and ally waves
  • Add weapon names to each ship on Ship Selection Screen
  • Make big ships move vertically
  • Fix music on/off message
  • Improve UI yet even more? check out NES games
  • Change DOS font for a NES font

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