Category: ArcherFire
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ArcherFire: Duet of Aces – js13k 2018 – Part 2
JS13k 2018 has gone by! this is the second of a series of posts detailing my journey, as well as the structure of the game I built. You can play it online here! Links to the full series: part1, part3, postmortem Day 4 First thing I did was fixing the build scripts since I…
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ArcherFire: Duet of Aces – js13k 2018 – Part 1
JS13k 2018 has gone by! this is the first of a series of posts detailing my journey, as well as the structure of the game I built. You can play it online here! Links to the full series: part2, part3, postmortem Before Coding I wasn’t really sure what to do, I actually…
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NeoArcherFire QuickBasic source code
Today I decided to try to include some of my oldest game projects into my page at http://slashie.net. A couple of them were ArcherFire and NeoArcherFire, the first games I created which included graphics. Bundled with the original ArcherFire, I found a file which was supposed to be its source…
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Archerfire 0.41
Play online! Changes Increase rate for Powerups UFO type ships should lean forward to advance Lean forward or backward automatically when climbing or diving into planets Fix initial values for war status screen Pending Add intro sequence using big ships, a la Megaman Less Big Ships, and change sprite for…
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Archerfire 0.40 released
This is a MAJOR release from last one 🙂 PLAY ONLINE It’s been almost a year, last one was August 15 2013… thousands of things have happened. What can I say, I decided to shoot to finish it and made some hard choices in order to take it into the shipability route.…
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ArcherFire continued cleanup
Done some further work on Archerfire, refactored sound effects management, slowed down enemies a bit. Still not time to deploy a new version tho. ToDo: Make enemies spawn closer to the edge of the screen Fix “RANDOM” AI Check out ALL the AI modules, and ALL the formations and tweak…
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Worked a bit on Archerfire
Added the 2 new tracks for title and gameover, while reestructuring the whole music management code. Also started tying the weapons to the selected ships, got into refactoring as well and ended up in a mess… gotta finish adjusting the ship selection part next time. Also should note that the…
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Removal
Removed: Missions Mode “Energy” Experience Points Difficulty Level Selection Pilot / Wingman Selection Pilot Personalization Shop Items (Bomb / Shield / Radio) Weapon Selection (Will be tied to the ship) Time, Kills and Shoots counters TODO: Play some shooters to get ideas for gameplay Change resolution to 800×480 (Low Tablet)…
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ArcherFire, lots of things to remove
Note: I let the SSL certificate expire, in the meantime you gotta access http://games.slashware.net/archerfire/game.php directly. List of things to blow up: Missions Mode “Energy” Experience Points Difficulty Level Selection Pilot / Wingman Selection Pilot Personalization Shop Items (Bomb / Shield / Radio) Weapon Selection (Will be tied to the ship) Time,…
