The campaign has stalled, but development hasn’t! I continued working on the pets, you can now command your cat to charge ahead, pull back or cover you. You can also ask him to meow. There are also flowers to recover or extend health, and they level up along with the hero.
Fixed a bug that made it cumbersome to return to previous rooms when you had a pet. I also added a sample of the location scenes, you’ll get to see one of those every time you get to a new environment. All credits for the pixel art go to Merez from pixelJoint . Denzi is currently working on one of our own. I also made a noisy vid showing the pet gameplay
One thought on “Ananias, working pet monsters”
Excellent implementation of pets. Doesn’t look cumbersome to manage at all. 🙂