I added a new section to the “Roguelike” Wikipedia article on the origins of the “roguelike” term, based on my USENET findings.

I agree words should evolve based on their usage, but I think it’s important not to forget what they were originally used for. Lots of people just fall for “roguelike” games being “like Rogue” and stop there, leaving room for a lot of ambiguity. That’s also the reason why I proposed a “Traditional Roguelike” definition to make it easier to find games that better keep the spirit of the originals.
So far, the section has survived for about half a day with some minor edits, let’s see how long it survives!

Here are the references I used, for historical purposes:
- Solovay, Andrew. (July 27, 1993). “CFV: rec.games.roguelike reorganization”. Newsgroup: news.announce.newgroups. Usenet: rec.games.roguelike-CFV1@uunet.uu.net.
I would like to propose formally that a new hierarchy be created, namely rec.games.roguelike. This hierarchy would contain groups dedicated to discussion of rogue-type games.
- Panitz, Aliza. (June 18, 1993). “Time for a new level of heirarchy?”. Newsgroup: rec.games.moria. Usenet: 1vsuhk$mj7@bronze.lcs.mit.edu. Retrieved May 17, 2018.
It seems to me that we’d do a lot better taking all of the dungeon-adventure games, including ones that don’t have their own newsgroups like larn and omega, and reorganizing them under rec.games.dungeon – recognizing the intrinsic similarities of all these games. It would make it a lot easier for people who like one of these games to find newsgroups about other, basically similar games, and would finally provide a home for all those random posts about Larn and other games of the same genre that keep popping up in rec.games.hack and other inappropriate places.
- Solovay, Andrew. (July 2, 1993). “RFD: rec.games.dungeon.* hierarchy”. Newsgroup: news.announce.newgroups. Usenet: 211gvmINNsnp@rodan.UU.NET. Retrieved May 17, 2018.
I would like to propose formally that a new hierarchy be created, namely rec.games.dungeon. This hierarchy would contain groups dedicated to discussion of rogue-type games.
- Solovay, Andrew. (July 20, 1993). “3rd RFD: rec.games.roguelike.* hierarchy”. Newsgroup: news.announce.newgroups. Usenet: 22ie07INNbaa@rodan.UU.NET.
Those people who agree on a name seem to favor “roguelike” as the least of all available evils.
- Grabiner, David. (March 9, 1998). “RFD: rec.games.roguelike.development”. Newsgroup: news.announce.newgroups. Usenet: 889443102.8279@isc.org.
With the large number of Roguelike games and variants in existence and in development, there are occasional discussions about programming problems such as dungeon-generation algorithms which are of interest to designers of several games.
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