I’m Santiago Zapata, better known online as slashie, a Software Engineer and Independent Game Developer and from Medellín, Colombia.

You are in the devlog, a chronological collection of updates on my projects, alongside articles about software and game development. Subscribe to get these directly into your inbox.

OAX6 Source Code Released, Instructions to create a game.

Published by

on

The source code for OAX6 can now be checked out by campaign backers as defined in their perk level.

It is still early, but even at this stage, a simple game could be created! I hope some of them get to play around with it and come back with suggestions. Of course, as development continues it will become easier (ultimately providing editing tools for this) and more complex games will be able to be created.

The instructions have been posted at the OpenArthurian website

4 responses to “OAX6 Source Code Released, Instructions to create a game.”

  1. xboxown Avatar

    I have one question to ask you. Why are you starting from scratch to do this project? I mean you are doing it the hard way. This is the website https://engine001.com/ and with this tool I was able to mimic Ultima 6 style but I scratched the project because in my project there where lots of bugs and I forgot to resume work. So I am starting asking with my project. This is a very powerful game making tool. With the game you can release it as .exe or html version. Why not write the entire project as a template using the tool and anyone can simply make new games using your template (with a proper readme file how to use the template)

    1. slash Avatar

      The way Ultima VI works internally makes it difficult to adapt other engines to use it. We want to have full control so that we can achieve 100% what we want and don’t have to compromise things in the end. Would be interesting to see what you were able to come up with using this tool.

  2. […] Dragon has released the source code for his crowdfunded Ultima 6-like game engine, OpenArthurianX6, to certain backers […]

  3. […] work put into OpenArthurianX6, including its first source code release for backers! Still at a very early stage but at least gave them the opportunity to play around with […]

Leave a Reply

Discover more from Slashie's Gamedev Adventures

Subscribe now to keep reading and get access to the full archive.

Continue reading