I’m Santiago Zapata, better known online as slashie, a Software Engineer and Independent Game Developer and from Medellín, Colombia.

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OpenArthurian v0.6 released

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Mirrored from https://openarthurian.com/2019/09/01/v0-6-released/

This is mostly a bugfix / refactor version, based on the feedback received over v0.5

You can play online here: http://slashware.games/oax6/0.6/

Changelog

  • Separate Talk command
  • Step on party members
  • Prevent FOV glitch by forcing an updateTransform after affecting the mask
  • Prevent concurrent mob activation after dialog when coming from idle AI
  • Upgrade to phaser-ce 2.13.2
  • Simple mouse or tap movement
  • Allow configuring game width and height, basic viewport responsiveness
  • Don’t load save games from old serialization models
  • Add missing cowCorpse item
  • Prevent moving off the map
  • Remove camera bounds, allowing it to keep centered on the player when walking near the borders of the map
  • Add option to go toggle fullscreen
  • Decay messages after 5 seconds, gray them out
  • Refactor to handle mobs and items as object layers
  • Change appearance of stairways

mobLayer

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