Hamana Cheki Chance! (浜名湖チェキチャンス!) – Day 13

I decided to give a try to better recreate the pier stage in Blender.

It looks ok… I mean, it looks like crap but it’s better than a flat floor… I hope alcaraz can get us out of this misery soon.

I also fixed the aspect ratio of the photos, and changed the cartridge size to 10.

I then went on to try and improve the feeling of taking the pictures, long story short nothing worked well except going full FPS- so I removed the dual camera concept and now you can move around the scene and enter photo mode whenever needed. meaning you now have a lot more of liberty for the types of pictures you can take!

I had to change some things around to work with the pointer lock logic. Also tweaked the field of view of the camera to change it slightly when going into camera mode to give a bit of a more “closed space” effect. I also added a strong depth-of-field effect, to the same effect.

Next up:

  • Visual shutter effect and delay when shooting a picture.
  • Integrate pose animations and sync with music
  • Fix framing of lyrics in photo
  • Limit movement to some area

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