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Slashie's Gamedev Adventures

Author: slash

Game Developer

Ancient Shadows now on itch.io

I will be uploading an #indiegame every week from https://slashie.net to @itchio. This week: Ancient Shadows, a point-and-click adventure where … More

Slashware at Colombia 4.0 2022

The early 2000s were witness to the birth and first steps of the Colombian video game industry. A handful of … More

FormulaProc – Season 2022

At long last managed to launch. We missed 4 races but we managed to run the Miami GP. Dialog sequences … More

FormulaProc: The End of Season 1

Here’s a somewhat late update on the events that happened at the end of Season 1 of FormulaProc. We ran … More

The Making of SpelunkyRL – the 7DRL – Part 2

This is the second part of the story of the development of my 19th 7DRL: SpelunkyRL, a roguelike inspired by … More

ZeldaRL 0.8 released, after 15+ years!

15 years ago, I participated in the 7DRL challenge creating a roguelike version of The Legend of Zelda. It worked, … More

Ultima Castle Generator now on itch.io

Continuing my quest to upload one of my games from https://slashie.net to https://itch.io every week, I have published Ultima Castle … More

SpelunkyRL v0.2.4 – Improved tutorial, rebalanced items.

Play online at https://slash.itch.io/spelunkyrl A small patch done while flying from Spain to Colombia: Big improvements in tutorial and tips … More

Distant Friends on itch.io with improvements

Continuing the quest to post a lot of my games on itch.io for preservation and to raise awareness (…), our … More

js13k

The Making of SpelunkyRL – the 7DRL – Part 1

This is a story of the development of my 19th 7DRL: SpelunkyRL, a roguelike inspired by Spelunky. You can play … More

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